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# VAEDecodeAudioTiled - ComfyUI Built-in Node Documentation

> Complete documentation for the VAEDecodeAudioTiled node in ComfyUI. Learn its inputs, outputs, parameters and usage.

> This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! [Edit on GitHub](https://github.com/Comfy-Org/embedded-docs/blob/main/comfyui_embedded_docs/docs/VAEDecodeAudioTiled/en.md)

This node converts a compressed audio representation (latent samples) back into an audio waveform using a Variational Autoencoder (VAE). It processes the data in smaller, overlapping sections (tiles) to manage memory usage, making it suitable for handling longer audio sequences.

## Inputs

| Parameter   | Data Type | Required | Range      | Description                                                                                                                      |
| ----------- | --------- | -------- | ---------- | -------------------------------------------------------------------------------------------------------------------------------- |
| `samples`   | LATENT    | Yes      | N/A        | The compressed latent representation of the audio to be decoded.                                                                 |
| `vae`       | VAE       | Yes      | N/A        | The Variational Autoencoder model used to perform the decoding.                                                                  |
| `tile_size` | INT       | No       | 32 to 8192 | The size of each processing tile. The audio is decoded in sections of this length to conserve memory (default: 512).             |
| `overlap`   | INT       | No       | 0 to 1024  | The number of samples that adjacent tiles overlap. This helps to reduce artifacts at the boundaries between tiles (default: 64). |

## Outputs

| Output Name | Data Type | Description                 |
| ----------- | --------- | --------------------------- |
| `output`    | AUDIO     | The decoded audio waveform. |
