> ## Documentation Index
> Fetch the complete documentation index at: https://docs.comfy.org/llms.txt
> Use this file to discover all available pages before exploring further.

# VoxelToMesh - ComfyUI Built-in Node Documentation

> Complete documentation for the VoxelToMesh node in ComfyUI. Learn its inputs, outputs, parameters and usage.

The VoxelToMesh node converts 3D voxel data into a mesh geometry by extracting a surface at a specified threshold value. It offers two algorithms for surface extraction: a basic method that creates simple box-like faces, and a surface net method that produces smoother, more detailed meshes. The node processes each voxel grid in the input and generates vertices and faces that form a 3D mesh representation.

## Inputs

| Parameter   | Description                                                                                                                                             | Data Type | Required | Range                          |
| ----------- | ------------------------------------------------------------------------------------------------------------------------------------------------------- | --------- | -------- | ------------------------------ |
| `voxel`     | The input voxel data to convert to mesh geometry                                                                                                        | VOXEL     | Yes      | -                              |
| `algorithm` | The algorithm used for surface extraction. "surface net" produces smoother meshes, while "basic" creates simple box-like faces (default: "surface net") | COMBO     | Yes      | `"surface net"`<br />`"basic"` |
| `threshold` | The threshold value for surface extraction. Voxels with values above this threshold are considered solid (default: 0.6)                                 | FLOAT     | Yes      | -1.0 to 1.0                    |

## Outputs

| Output Name | Description                                                                                                                                                                                                             | Data Type |
| ----------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------- |
| `MESH`      | The generated 3D mesh containing vertices and faces from all input voxel grids. If all voxel grids produce meshes with identical shapes, the output is a stacked tensor; otherwise, a variable-length batch is returned | MESH      |

> This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! [Edit on GitHub](https://github.com/Comfy-Org/embedded-docs/blob/main/comfyui_embedded_docs/docs/VoxelToMesh/en.md)

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