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This node splits a SeedVR2 video latent into smaller overlapping temporal chunks that can be processed one at a time within available VRAM. The chunks are designed to be passed to both the Apply SeedVR2 Conditioning node and the sampler latent input, then later recombined using the Merge SeedVR2 Latents node.

Inputs

When chunking_mode is set to “manual”, the following parameter becomes available: Notes on parameter constraints:
  • The input latent must be a 5-dimensional video latent with shape (B, C, T, H, W) and exactly 4 latent channels
  • When using “manual” mode, frames_per_chunk must be a 4n+1 value (1, 5, 9, 13, 17, 21, …)
  • temporal_overlap is automatically capped to be less than the chunk size
  • In “auto” mode, the node calculates the optimal chunk size based on available free VRAM

Outputs

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