VAEDecodeTripoSplat
Decode a TripoSplat latent representation into a 3D gaussian splat. This node takes the sampled latent from a TripoSplat model and reconstructs it as a set of 3D gaussians, which can be adjusted in density by modifying the number of gaussians produced.Inputs
| Parameter | Description | Data Type | Required | Range |
|---|---|---|---|---|
samples | The latent samples to decode | LATENT | Yes | - |
vae | TripoSplat VAE decoder model | VAE | Yes | - |
num_gaussians | Number of gaussians to produce (rounded to a multiple of 32). 262144 matches the octree’s point density; higher oversamples the same points (denser, but no new detail) and costs proportionally more VRAM/time. Default: 262144 | INT | Yes | 32 to 1048576 (step: 32) |
seed | Seeds the octree point sampler (global RNG) for deterministic decodes. Default: 0 | INT | Yes | 0 to 18446744073709551615 |
num_gaussians value is automatically rounded to a multiple of the VAE decoder’s gaussians-per-point setting. The actual number used may differ slightly from the input value.
Outputs
| Output Name | Description | Data Type |
|---|---|---|
splat | The decoded 3D gaussian splat containing positions, scales, rotations, opacities, and spherical harmonics coefficients | SPLAT |
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