Inputs
Outputs
Notes
- Linear 1.0 uses the same 203-nit reference white as sRGB; HLG uses a 1000-nit reference display.
- Linear output and linear-to-HDR conversions preserve extended values without tone mapping.
- SDR output and PQ-to-HLG conversion tone-map excess luminance across the batch (sharing one white point so exposure does not change frame by frame) and compress out-of-gamut colors.
- Conversions are computed in float32 and return the intermediate device and dtype.
- Straight alpha is not color-transformed; only the RGB channels are converted.
- If
sourceanddestinationare the same, no color transformation is applied — the image is only moved to the intermediate device and dtype.
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