Tripo 3.1 is the latest model version available through Tripo Partner Nodes in ComfyUI. It offers higher geometry density and improved surface quality compared to previous versions, making it suitable for close-up production use.Documentation Index
Fetch the complete documentation index at: https://docs.comfy.org/llms.txt
Use this file to discover all available pages before exploring further.
Capabilities
Compared to previous Tripo model versions, 3.1 provides the following improvements:- High-density geometry — Sharper edges, cleaner silhouettes, and more precise forms for production-level 3D assets.
- PBR-ready materials — More reliable lighting response across different render environments.
- Hero asset quality — Stable detail retention in close-up shots.
- Cross-scenario reuse — A single model can work across game, marketing, and render pipelines without regeneration.
Use Cases
- Game hero assets — For close-up camera shots and promotional key art.
- Marketing visuals — Where geometric fidelity and material quality are critical.
- Product visualization — Cleaner shape definition in studio-style renders.
- 3D printing preparation — Better structural clarity.
Available Workflows
Text-to-Model
Run Text-to-Model on Cloud
Try the Text-to-Model workflow instantly on Comfy Cloud.
Download Text-to-Model Workflow
Download JSON or search “Tripo 3.1 Text-to-Model” in Template Library.
Image-to-Model
Run Image-to-Model on Cloud
Try the Image-to-Model workflow instantly on Comfy Cloud.
Download Image-to-Model Workflow
Download JSON or search “Tripo 3.1 Image-to-Model” in Template Library.
Multiview-to-Model
Run Multiview-to-Model on Cloud
Try the Multiview-to-Model workflow instantly on Comfy Cloud.
Download Multiview-to-Model Workflow
Download JSON or search “Tripo 3.1 Multiview-to-Model” in Template Library.
Version Comparison
| Aspect | Tripo 3.1 | Previous Versions |
|---|---|---|
| Geometry Density | High-density, production-ready | Standard density |
| Surface Quality | Cleaner edges and silhouettes | Good, but may require polish for close-ups |
| Material Output | PBR-ready | Standard material maps |
| Refine Support | Supported | Supported (v1.4 only for Refine Draft) |