The Recraft Color RGB node lets you define precise RGB color values to control colors in Recraft image generation.

Node Function

This node creates a color configuration object that connects to the Recraft Controls node to specify colors used in generated images.

Parameters

Basic Parameters

ParameterTypeDefaultDescription
rinteger0Red channel (0-255)
ginteger0Green channel (0-255)
binteger0Blue channel (0-255)

Output

OutputTypeDescription
recraft_colorRecraft ColorColor config object to connect to Recraft Controls

Usage Example

Recraft Text to Image Workflow Example

Recraft Text to Image Workflow Example

Source Code

[Node source code (Updated on 2025-05-03)]

class RecraftColorRGBNode:
    """
    Create Recraft Color by choosing specific RGB values.
    """

    RETURN_TYPES = (RecraftIO.COLOR,)
    DESCRIPTION = cleandoc(__doc__ or "")  # Handle potential None value
    RETURN_NAMES = ("recraft_color",)
    FUNCTION = "create_color"
    CATEGORY = "api node/image/Recraft"

    @classmethod
    def INPUT_TYPES(s):
        return {
            "required": {
                "r": (IO.INT, {
                    "default": 0,
                    "min": 0,
                    "max": 255,
                    "tooltip": "Red value of color."
                }),
                "g": (IO.INT, {
                    "default": 0,
                    "min": 0,
                    "max": 255,
                    "tooltip": "Green value of color."
                }),
                "b": (IO.INT, {
                    "default": 0,
                    "min": 0,
                    "max": 255,
                    "tooltip": "Blue value of color."
                }),
            },
            "optional": {
                "recraft_color": (RecraftIO.COLOR,),
            }
        }

    def create_color(self, r: int, g: int, b: int, recraft_color: RecraftColorChain=None):
        recraft_color = recraft_color.clone() if recraft_color else RecraftColorChain()
        recraft_color.add(RecraftColor(r, g, b))
        return (recraft_color, )