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The Rodin3D_Gen2 node generates 3D assets using the Rodin API. It takes input images and converts them into 3D models with various material types and polygon counts. The node handles the entire generation process including task creation, status polling, and file downloading automatically.

Inputs

ParameterDescriptionData TypeRequiredRange
ImagesInput images to use for 3D model generation. Accepts 1 to 5 images.IMAGEYes-
SeedRandom seed value for generation (default: 0)INTNo0-65535
Material_TypeType of material to apply to the 3D model (default: “PBR”)COMBONo”PBR"
"Shaded”
Polygon_countTarget polygon count and mesh type for the generated 3D model. “Quad” options use quad-based meshes, “Triangle” options use triangle-based meshes (default: “500K-Triangle”)COMBONo”4K-Quad"
"8K-Quad"
"18K-Quad"
"50K-Quad"
"2K-Triangle"
"20K-Triangle"
"150K-Triangle"
"500K-Triangle”
TAPoseWhether to apply TAPose processing (default: False). This is an advanced parameter.BOOLEANNo-

Outputs

Output NameDescriptionData Type
3D Model PathFile path to the generated 3D model (for backward compatibility)STRING
GLBThe generated 3D model in GLB formatFILE3DGLB
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