Inputs
| Parameter | Description | Data Type | Required | Range |
|---|---|---|---|---|
model | Specifies the AI model to use for refinement. Currently, only the “latest” model is available. | COMBO | Yes | "latest" |
meshy_task_id | The unique task ID of the draft model you want to refine. | MESHY_TASK_ID | Yes | - |
enable_pbr | Generate PBR Maps (metallic, roughness, normal) in addition to the base color. Note: this should be set to false when using Sculpture style, as Sculpture style generates its own set of PBR maps. (default: False) | BOOLEAN | No | - |
texture_prompt | Provide a text prompt to guide the texturing process. Maximum 600 characters. Cannot be used at the same time as texture_image. (default: empty string) | STRING | No | - |
texture_image | Only one of texture_image or texture_prompt may be used at the same time. | IMAGE | No | - |
texture_prompt and texture_image inputs are mutually exclusive. You cannot provide both a text prompt and an image for texturing in the same operation.
Outputs
| Output Name | Description | Data Type |
|---|---|---|
model_file | The filename of the generated GLB model. (For backward compatibility only) | STRING |
meshy_task_id | The unique task ID for the submitted refinement job. | MESHY_TASK_ID |
GLB | The final refined 3D model in GLB format. | FILE3DGLB |
FBX | The final refined 3D model in FBX format. | FILE3DFBX |
This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub
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