Inputs
| Parameter | Description | Data Type | Required | Range |
|---|---|---|---|---|
voxel | The input voxel data to convert to mesh geometry | VOXEL | Yes | - |
algorithm | The algorithm used for surface extraction. “surface net” produces smoother meshes, while “basic” creates simple box-like faces (default: “surface net”) | COMBO | Yes | "surface net""basic" |
threshold | The threshold value for surface extraction. Voxels with values above this threshold are considered solid (default: 0.6) | FLOAT | Yes | -1.0 to 1.0 |
Outputs
| Output Name | Description | Data Type |
|---|---|---|
MESH | The generated 3D mesh containing vertices and faces from all input voxel grids. If all voxel grids produce meshes with identical shapes, the output is a stacked tensor; otherwise, a variable-length batch is returned | MESH |
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