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This node imports an external 3D model into Tripo so that other Tripo post-processing nodes, such as Texture, Rig, and Convert, can use it. The node uploads the model and returns a task ID that identifies the imported model. GLB is recommended because textures are preserved only when embedded in the file, and texturing an imported model requires a texture prompt.

Inputs

Note: Only GLB, FBX, OBJ, and STL formats are supported. GLTF (.gltf) cannot be imported because it references external files; use a single-file GLB instead. The model file must be 150 MB or smaller. GLB is recommended because textures survive import only when embedded in the file. OBJ and STL files do not carry embedded textures. Texturing an imported model requires a texture prompt.

Outputs

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