model.quad is enabled, as a quad-dominant mesh (FBX).
Inputs
Common Inputs
P2 Inputs
Notes:
model.promptis required;model.negative_promptis optional and limited to 255 characters.model.face_limitis a target rather than a hard cap, so the result can contain more faces than requested.-1leaves the choice to Tripo.model.quaddecides which output carries the mesh. With it enabled the model arrives on the FBX output and the GLB output stays empty; with it disabled the model arrives on GLB and FBX stays empty. The node raises an error if the empty output is the one you connected.model.texture,model.pbr,model.texture_seedandmodel.auto_sizeonly apply to textured models: with"none"the node sends no texture settings and returns bare geometry.model.compress_geometryhas no effect on quad meshes.
Outputs
This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub
Source fingerprint (SHA-256):
e55596c1a237cf6b92e3bdead4359f380c6cba60992dcc61b5ee4e6b1bdd843b