Overview
This node converts a single 2D image into a 3D model using the Tripo P1 API. It is optimized for generating low-polygon, game-ready meshes.Inputs
| Parameter | Description | Data Type | Required | Range |
|---|---|---|---|---|
image | The input image to convert to a 3D model. | IMAGE | Yes | - |
output_mode | A dictionary specifying the output mode and quality settings. This parameter controls the type of model generated and its texture quality. The available options are defined by the _build_p1_output_mode helper function and include settings for texture_quality (e.g., “standard”, “high”, “ultra”) and image_alignment. | DICT | Yes | See description |
enable_image_autofix | Pre-process the input image for better generation quality. (default: False) | BOOLEAN | No | True False |
face_limit | Limits the number of faces in the generated mesh. A value of -1 means no limit. (default: -1) | INT | No | - |
model_seed | A seed value for reproducible model generation. If not provided, a random seed is used. (default: None) | INT | No | - |
auto_size | Automatically determine the optimal size for the generated model. (default: False) | BOOLEAN | No | True False |
export_uv | Export UV coordinates with the model. (default: True) | BOOLEAN | No | True False |
compress_geometry | Compress the geometry data to reduce file size. (default: False) | BOOLEAN | No | True False |
Outputs
| Output Name | Description | Data Type |
|---|---|---|
model_file | The file path to the generated 3D model. This output is provided for backward compatibility only. | STRING |
model task_id | The unique task ID for the model generation request. | MODEL_TASK_ID |
GLB | The generated 3D model in GLB format. | FILE3DGLB |
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